There has been changes, many changes... and rightfully so. Career mode has been unable to compete with FIFA's other game modes for the last few years, lacking a draw and ultimately a realistic feel. Previous titles have sported an arguably boring array of features, not giving the mode that replay value that it so rightfully deserves. However, that all might be about to change. FIFA 16 Career Mode will be subject to some interesting improvements. This feature will offer gamers a chance to play within one of three pre-season tournaments. The teams that compete in the friendly tournaments will be decided by the calibre of the club you are managing, however players will be able to choose not only the trophy that they want to compete for, but the location and prize money can also be selected.
In previous versions, it was impossible to train the players on your club. Despite the ability to make deals for young players, you didn't have a way to point a player's development. That will change in FIFA 16 and could effectively push the game's career mode closer to the level of other titles in the genre. The long grind should be challenging and fun, and this element adds to the overall experience. It’s all detailed in this video from EA, namely the introduction of pre-season tournaments, player training and a bit more of a focus on telling your club’s story. While I doubt it’ll be as close to a sports RPG as NBA2K, it certainly sounds like it’s heading there. These new additions are only coming to the current gen and PC versions of the game, by the way. If you’re stuck on the PS3 or Xbox 360, what you’ll likely end up with is a hybrid game that sits somewhere between FIFA 15 and 16.
EA Sports claims that the aim here is to allow for greater growth in youth squad players and to create more value to the club. For training, players can focus on their star players to keep a strong starting XI, develop youth players to increase transfer values and build funds, or even transform the club into the next biggest thing on the planet, providing a breeding ground for the future stars of world football. For FIFA 16, EA has introduced the concept of this key development period into the game in the game's Career Mode. Prior to the start of the season, each club will now be invited to three out of a possible nine tournaments, played in Asia, Europe, Latin America, or North America.
As part of the enhanced story and narrative in FIFA 16, the Career Mode includes commentary that follows the story taking place in your club. Other new FIFA 16 Career Mode features include. EA is keeping the actual FIFA 16 gameplay to a minimum for now, but there is a new FIFA 16 trailer that highlights some of the added realism and new FIFA 16 features. EA promises console quality gameplay on your smartphone and tablet with the new EA Sports FIFA game. This is basically FIFA 16 for iPhone, iPad and Android, but it no longer carries a yearly designator.
The commentary in FIFA 16 has also been tweaked to reflect ongoing developments on and off the pitch. EA Sports recently revealed the game's top players, and there's no prizes for guessing who led the pack. The second provides a more detailed and realistic player training system. As a manager, you can supervise weekly training sessions for up to five players at a time - this includes practice drills aimed at strengthening attributes like passing, finishing and tackling. On the player mode side, you can hone in on a single player through multiple practice sessions and control and evaluate real-time progress.
Use through ball button and play a ball ahead of the receiving player in order for them to run onto it. You can also play a lobbed through ball which is particularly useful when sending players on a run. Or when using it at the end of a one two pass so that the receiving player is running on to collect the pass. Note manual through ball is very different to the assisted version. It is very difficult to do a quick lobbed through ball which has a lot of pace using manual. To complement these two features, there is also a more immersive and responsive broadcasting system that picks up on any out-of-stadium progress and incorporates it into the game-time commentary.